Ved

Ved is an external editor for VVVVVV levels!

When submitting a bug report, please provide detailed information if you can, like the versions of Ved and LÖVE you are using, and any error messages you get, but don't let that discourage you from submitting a report at all!
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43 votes Vote

Space Station Color Names

The fact that the Space Station tileset colors are numbered instead of named means that it would be hard for a colorblind person to make a level. From 0-31, they should be: Blue 1, Pink 1, Red 1, Yellow 1, Lime 1, Blue 2, Red 2, Light Blue 1,...
pattoo1234, 03.01.2023, 00:15
0 comments
10 votes Vote

Online level sharing

Host a database, and have levels able to be browsed, uploaded and downloaded easily from Ved.
Heavpoot, 28.11.2019, 06:25
0 comments
4 votes Vote

About the statistics bar

In VED 1.4, the statistics bar is there to note some statistics about the level. Unfortunately, the stats do not show some key statistics: -Block count -Spike count -Enemy count -Moving Platform count -Crumbling Platform count It would be...
Samuel Lipsutz, 24.07.2018, 04:05
0 comments
1 vote Vote

crash when undoing after shrinking level size

i remember that one room was deleted when i shrunk the level drawmaineditor.lua:1307: attempt to index a nil value Ved version: 1.3.1 LÖVE version: 0.10.2 State: 1 OS: Windows Time since start: 98.69402113809 Plugins: (none)
Response from the site administrator
Dav999, 18.03.2018
I may need some more info on this.

I've tried to reproduce this crash, but I can't get it to happen. Also, looking at the code, I have no idea how this could happen under normal conditions (like, not having a level bigger than 20x20 or something), even when shrinking a level and undoing that.

So could you tell me in more detail what you did? As far as I understand, you shrunk the level, then undid that, did Ved immediately crash? What size were you shrinking down to what size? Do you know what room you were looking at? You also mentioned a room being deleted, but in what way was it deleted?
ssv, 15.03.2018, 22:32
2 comments
2 votes Vote

Easier Tile Selection

I would like it to be easier to select things like the rainbow background in the Lab tileset and the Outside tileset tiles in the Space Station sheet.
weee50, 18.03.2017, 19:48
1 comment
1 vote Vote

Easier to work with entites

Personally, I feel like when using Ved, entities can be pretty annoying to work with, so I had two ideas I wanted to share: 1. Ctrl + Right Click to delete without opening the menu 2. An option to include entities when pasting or moving rooms....
Response from the site administrator
Dav999, 30.09.2018
Just going through all open ideas here; #1 was already possible as you mentioned, #2 (including entities on the clipboard) is still scheduled, can also be found here: http://ved.idea.informer.com/proj/?ia=105697
Colon, 11.02.2017, 21:45
1 comment
3 votes Vote

Space Station Color Names

Please give the colors in the space station tile set names instead of numbers. You could give them names like blue#1, blue#2, etc.
Pattoo1234, 14.10.2016, 15:49
4 comments
3 votes Vote

lots of room entities are not stored in the clipboard

http://i.imgur.com/b3adKA4.gif this includes everything but spikes, enemy bounds, and the top-left corner for platform bounds
StillSpelledViridan, 30.08.2016, 18:47
0 comments
2 votes Vote

easier internal scripts

You should add easier script index Eg: say(-1) text(1,0,0,4) say(2) teleport(2,2) (insert ending stuff here) but in the game it converts to: say(-1) text(1,0,0,4) say(5) flash(20) shake(10) playef(10) gotoroom(1,1) (insert ending...
lol---ipops, 09.07.2016, 01:18
0 comments
4 votes Vote

"extended" scripting mode

somewhere in-between simplified and internal scripting, extended scripting would be the simplified scripting interface while featuring some features that originally weren't available in it such as changeplayercolour and having non-cyan text boxes...
StillSpelledViridan, 26.04.2016, 19:55
0 comments
4 votes Vote

background and spike border lines

if i place some backing at the edge of one room, i want to be able to know where i should place it on the next room to avoid misalignment without having to look back and forth between the two rooms. same with spikes.
Response from the site administrator
Dav999, 02.04.2019
Spikes are now indicated. See https://gitgud.io/Dav999/ved/merge_requests/6
StillSpelledViridan, 13.04.2016, 17:54
0 comments
3 votes Vote

Custom Tileset Configurations

Being able to set a pattern using all the tiles and then having the program auto-tile them for you, including spikes, backgrounds and colors. Mockup: http://i.imgur.com/pNmgZrs.png?1
QwertymanO07, 14.02.2016, 00:49
0 comments
10 votes Vote

Ved integrating with the right-click context menu

How possible would it be to be able to have an "Open with Ved" option added to the right-click context menu when right-clicking on a VVVVVV level?
Response from the site administrator
Dav999, 27.10.2015
This might turn out to not really be hard to do, not sure though. Definitely considering this.
InfoTeddy, 23.10.2015, 03:18
1 comment
3 votes Vote

The ability to replace text, tiles, or entities massively

You should be able to replace text in a script with different text, not unlike Notepad++'s search and replace feature. You should be able to replace tiles as well, e.g. replace all instances of tile 69 in this room or in the entire level with...
InfoTeddy, 30.09.2015, 22:57
0 comments
1 vote Vote

can't set VVVVVV directory to This PC

so i just got a new PC (that's why i reinstalled ved) and got VVVVVV make and play edition, however ved thinks the VVVVVV folder is in C:\Users\woods\Documents\VVVVVV which does not exist, and it's actually in This PC\Documents\VVVVVV, and i don't...
Response from the site administrator
Dav999, 30.01.2021
Both issues are now fixed in the upcoming 1.8.4! (see the comments for more info)
WoodStuff, 14.12.2020, 16:14
4 comments
3 votes Vote

Is there a way to flip Terminals upside-down?

If I recall, there are upside-down Terminals on the Ship in the actual VVVVVV game. There's no way to flip them upside-down in this game, though.
Response from the site administrator
Dav999, 04.12.2020
This one's still a bit hidden, but VVVVVV 2.3 (currently set to be released next month) adds upside down terminals. I'll add a tool and proper display for it in Ved, but you can change property p1 to 1 on a terminal entity to make it upside-down! It should then appear correctly when playing the level in 2.3.
Theopold!?, 22.11.2020, 16:16
0 comments
2 votes Vote

>20 Trinkets

You can place more than 20 trinkets in Ved... though it won't cause any crashes in the real game.
Response from the site administrator
Dav999, 21.05.2020
This was changed recently, and it's actually intentional. VVVVVV has technically always supported having up to 100 trinkets and crewmates, it just doesn't ensure trinkets and crewmates above 20 always start out uncollected when you play multiple levels in a row. (That's also going to be fixed in VVVVVV 2.3)
TheChineseGuy, 20.05.2020, 10:05
0 comments
1 vote Vote

VED cannot find the file path...

What the title says. I have the latest version of VED, and It has the right file path, but It says it cannot find the "levels" folder there, though I have checked several times and it is there... any help?
Fiefens, 22.06.2019, 02:03
4 comments
1 vote Vote

VED cannot find my file path

What the title says. VED says it cannot find the "levels" file path that I gave it. I have followed the path it requested and sure enough, it leads to the levels folder. I have also inputted in the file path manually, but this did not work...
Response from the site administrator
Dav999, 09.07.2019
http://ved.idea.informer.com/proj/?ia=126874
Fiefens, 22.06.2019, 01:59
0 comments
1 vote Vote

VED crashes on startup...

func.lua:689: bad argument #1 to 'pairs' (table expected, got nil) Ved version: 1.5.0 LÖVE version: 0.10.2 State: -2 OS: Windows Time since start: 0.15421705367044 Plugins: (none) That is the error...
Response from the site administrator
Dav999, 21.06.2019
This has happened for some people. I've put up a fixed version, Ved 1.5.1b:
https://gitgud.io/Dav999/ved/raw/master/Windows/ved_1.5.1b_win.zip
Fiefens, 21.06.2019, 18:54
0 comments
1 vote Vote

cannot start

literally crashes when i start func.lua:689: bad argument #1 to 'pairs' (table expected, got nil) Ved version: 1.5.1 LÖVE version: 11.2.0 State: -2 OS: Linux Time since start: 0.14086563899991 Plugins: (none) Time: 2019-05-05 12:10:40...
Response from the site administrator
Dav999, 21.06.2019
[07.05.2019] Sorry for the inconvenience. As Info said in the comments, could you try if 1.5.2-pre03 works?

[21.06.2019] This has now happened to someone else as well, so I decided to replace the download links for 1.5.1 with a fixed 1.5.1b instead of pointing to a .exe for an intermediate version in the changelog.
Heavpoot (discord: Heavpoot#5118), 05.05.2019, 11:12
5 comments
1 vote Vote

Outside background may be auto-changed differently than VVVVVV

Reported by Lollipop, see #ved on VVVVVV Discord, 16-12-2018 https://cdn.discordapp.com/attachments/403718283855134720/523727187715686400/GIF.gif "placing outside backing in M&P and trying to edit it in ved causes it to not feel so good"...
Response from the site administrator
Dav999, 18.01.2019
Fixed in the next version (1.4.4 or maybe 1.5.0)
Dav999, 29.12.2018, 12:19
0 comments
2 votes Vote

Limit the fps

Is it possible to limit the FPS of Ved? If no then please add this option to limit the FPS to 60 or something. It happened now the second time that my computer just instantly turned off because it was probably having a temperature of over 70°C...
Response from the site administrator
Dav999, 09.06.2018
Ved 1.4.0 will have an easier accessible FPS limiting option:
https://gitgud.io/Dav999/ved/commit/34fc9f2196280533a87871b52ad8a0eaa8e1374d
r00ster, 08.06.2018, 09:32
0 comments
2 votes Vote

move the order of scripts around freely

in the list of scripts, i would like to be able to move their order freely
Response from the site administrator
Dav999, 29.08.2019
This has been done in https://gitgud.io/Dav999/ved/merge_requests/29, and will be available in Ved 1.6.2.
lollipop, 12.01.2018, 02:57
0 comments
2 votes Vote

The scale option soesn't work

First things first, I am using Ved 3.1.0 on my Windows 10 Laptop with a screen resolution of 1366*768 pixels and I totally love it, especially the advanced script viewer. The only thing that prevents me from using it all the time is the size:...
Response from the site administrator
Dav999, 10.04.2018
The scale option resets itself to 1 because the window wouldn't fit on screen (1792x960 in scale 2). The scale number becomes red to indicate this.

You can set the scale to a non-whole number, by editing the configuration file at %appdata%\LOVE\ved\settings.lua. Pixels might look a bit strange sometimes, but otherwise I think a scale of 1.4 would work well for 1366x768, or maybe 1.5 if the height of your window title bar plus the task bar are small enough.

I think I'll also make an option for non-integer scaling within Ved, so it'd be easier to customize the scaling if both 1x or 2x are not really an option.

[Edit] Ved 1.3.2 has much better scale settings, clarifying when a window is too large to fit, allowing non-integer input, and allowing the user to force the scale options.
Xrenon, 24.12.2017, 08:16
0 comments
1 vote Vote

show name/description/other info of selected level

https://i.imgur.com/TJ3a1dn.png
Response from the site administrator
Dav999, 26.12.2017
Added in 1.3.1
StillSpelledViridan, 16.12.2017, 04:40
0 comments
1 vote Vote

ved still tries to correct gravity lines with changed variables

if a gravity line is supposed 10 blocks long, and i manually edit it to be 5 blocks long (even if it can still extend), the gravity line will revert back to 10 blocks long after i click anywhere else on the editor. what i'd recommend is some...
Response from the site administrator
Dav999, 15.09.2017
As of Ved 1.2.2, gravity lines and warp lines don't autocorrect if their p4 is set to 1. (Also see my comment here)
StillSpelledViridan, 08.09.2017, 20:58
1 comment
5 votes Vote

add activateteleporter() to Int. script reference

activateteleporter() If there's a teleporter in the room, it will glow white and touching it will not annihilate your save data. May not work if there are multiple teleporters. this was used in the first tOLP
Response from the site administrator
Dav999, 10.06.2017
Looking at the list of internal commands that is built into the script editor, it turns out I forgot to add all of these to the reference:

blackon
activateteleporter
purplecontrol
customposition
changecustommood
startintermission2
redcontrol
foundlab2
resetgame
changegravity
entersecretlab
greencontrol
foundlab
activeteleporter

I'll add all of them to the reference, hopefully I can remember or find what they all do!


(note to self: for k,v in pairs(knowninternalcommands) do if LH[8].cont:find(k) == nil then print(k) end end)
StillSpelledViridan, 06.06.2017, 23:07
0 comments
1 vote Vote

level size can be set to decimals

e.g. 5 x 6.5 or 19.8 x 7.5 drawmaineditor.lua:1156: attempt to index a nil value Ved version: 1.1.3 LÖVE version: v0.10 State: 1 OS: Windows Plugins: (none)
Response from the site administrator
Dav999, 20.07.2017
Fixed in 1.1.4.
StillSpelledViridan, 03.05.2017, 18:59
0 comments
1 vote Vote

Space Station Color -1

By putting "tileset="0" tilecol="-1" for a room, you can use some of the unpatterned space station tiles!
Response from the site administrator
Dav999, 25.06.2019
See https://gitgud.io/Dav999/ved/merge_requests/25
Pattoo1234, 18.04.2017, 15:25
0 comments

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