2 votes Vote

Multi editing more crash.

I'm having a strange issue. In one of my rooms, attempting to use the mixed/multi editing mode causes a crash.

Direct mode seems to work perfectly however.

"roomfunc.lua:714: attempt to compare nil with number

Ved version: b13
LÖVE version: v0.10
State: 1
OS: Windows
Plugins: (none)"

Anonymouse , 15.08.2016, 18:33
Response from the site administrator
Dav999, 11.05.2019
[17.08.2016]
Hmm, cannot reproduce it, but what tileset(s) are you using in that room? (After some testing it seems like the lab spikes aren't working properly in multi mode.) Were the spikes you were trying to remove at the edge of the screen? What tool/subtool were you using to get rid of the spikes? Can you reproduce the problem?

[11.05.2019]
Okay, this report is almost three years old and applied to Ved b13, and I don't think anyone has been able to reproduce it or figure out the root cause, plus I don't think this has ever been reported a second time, so I'll have to assume this has already been fixed in the meantime. I can choose between "completed" or "rejected" - I'll choose rejected to distinguish it from things that have been confirmed and confirmed fixed.
Idea status: rejected

Comments

Anonymouse, 15.08.2016, 23:03
Oh another detail that might be important, I was trying to get rid of some spikes when these crashes happened.

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