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Ved crashes when loading a level with a tileset >4

Ved crashes when you load a level with any room that has a tileset number greater than 4, while the level editor built-in to VVVVVV does not.

InfoTeddy, 24.10.2015, 05:32
Response from the site administrator
Dav999, 31.10.2015
The integrity checks when opening a level have been improved, so this is now fixed. (It now changes the tileset to 0 when it detects an out of range tileset)

Sorry if you were relying on undefined behavior from VVVVVV when choosing a tileset > 4, but it is impossible to support this without forcing the tileset to be within the bounds.
Idea status: completed

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